Ǵһӵij۹⼯UnityеĴһ俴ͨȴ̲DZΪƶϷӦÿвɻȱĽװռѳΪһƽҪҲһֱھ䱳˻
UnityΪȫܽӴϷ֮һṩ˸ǿʢĴ빤ΪǿȫµĴռ
UnityҪInput.touchesAPIʵܲ㴥Ϣʵʱȡÿһϸñȴλáѹһʱζſ߿ƾ֤аƶĽӵָᴥشĶʵ
лҳ桢˫ŴСָתԿɽInput.touches
һһϷָĻϻٿؽɫԽϰ˫ָϵͼҰʱȷ˳ĴԵΪҪUnityĴ鲻ֶ֧㴥ִʶ绬ϡתʵЩʱõTouch.phase״̬⣨ƶ¡ϣĻתÿδ
˻ĴUnityṩԽ˵ʶЧȻUnityûеʶ㷨߿ԻTouchߵԼñһָжлתȶشжⲻӦõĽҲǿû
ԲװѸٶȺ̻ᱣUnityϵͳ߶ԴжȾеȷڲӲ϶ܻһµIJЩϸIJUnity༭еѵûЧ
ѷǿʢǼӵĽû鱳ġ˻ѧϿģӵһĴΪע붯̬㡢վɶͨıûֱϵ
ʵʹUnityԼؼƯװϵ״̬Ȱ˴黯ҲúάԽЧƽʱϵUnityĶϵͳʹôĶЧеĶ̬
Ȼ˻APIUnity֧TouchInputչͼñϵʶԽ˵شͨϵЩʵָٷҳתƵȸӦõĻֶ
UnityĴûµǿʢЧаԺͿչΪṩĿδŶ㴥յһֱUnityĽҲӭڴˢÿһϸڵŻܳΪûӰеΪƷӮøϲע
һǽ̽ϵʵʩչDZĻ
Ͻ̽UnityĻԭڿеĽɫʵʵһЩʵʵʹôΪû˾Ľ
˼һҪشƵϷñսƴͼϷϷҪʶ㴥زṩšתлȹЧͨUnityInput.touchesһÿתʱλתжϳûϸͼ
ñҪʵ֡תԼĽǶתʹļнǹʽʵʱⳡ
ʵֳɰǿ˶ԴƺͷƣָţʱԽüֹͻµIJ쳣ǿֱԺͷӶ
ʶ뻹ԺģϵûָץȡȻͨƶ·ǿʵARӦΪUnityϵARFoundationʹʵʵеٿչ˽
һUIṹҲdzչҪťƿݲϰܴܰͨԺͱ㵱ĿUIмһģŻԼֹĻҪťĻƳɾжഥʶ̭
ղϵUnityϵͳEventSystemʹԼشûʹIPointerDownHandlerIPointerUpHandlerȽӿԽ˵ĴʹõקΪȻ
ڸشҲʹõLeanTouchEasyTouchԼװʶ㷨ǿЧа
ﻹҪᵽŻƵ֡½ӦӦⴥؼƵʹUnityŻñȹ߳ءóͷһͨIJڶ㴥Ż㷨ͼΪҪȻܻᵼ²ӳٻ߿
ûԻûӲʵʹϰҲмֵʱϸĵñȸʶѸٶȡȷϲܴʵı
δӲһֱǰⴥءǿյUnityʵʵֶ㴥ģʵýøֱۡʵ
ϵЩʵѷ鲻չû֪µڿһʮжϷվһʽARӦҵûͻƿͨһֱ̽ŻƷڡӮԤڵľ
ЩڻΪԼĿ˼עûϰߡŻϸڡԴԼʵδվ¼Ԫǰ̽¸ϣÿһܸܵƼҵҲڴƷһ